Originally Posted by contracycle
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I presume you mean either Mecklenberg or the Hansa? Bear in mind you get a 15% compete chance penalty for each non-core COT you own.
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Mecklenberg is the one. And, yeah, I know but I was really considering grabbing one of the indian/chinese/NW CoTs. I need an Indian province for the East India Company bonus so I could as well make it a CoT...
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Anyway I never really finish with EU3, it's a permanent fixture on my HD.
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Yeah, it will be the same with me... I guess it speaks nicely of the game. But I am still not happy at the economic modelisation. And I just wish we had a few more politico-diplomatic options of some sort. But, overall, it's great. Far far better than TW civilian management system. TBH, I did like TW - Rome but the twon dvpt stuff annoyed me pretty fast and the military stuff seemed a bit limited eventually. I had plenty of one-off battles and, frankly, maybe I wasn't good enough a general but nothing was better than infantry in the centre, cavalry/elephants on the wings and forget about catapults, scorpios and the rest. Oh and fighting at Hard/Very Hard doesn't mean the opponent general gets better, just that it cheats more and more. Annoying. In Chess games, the AI gets better as its level increases. That's what I want to see in a battle AI.
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The American Civil War doesn't interest me much but I enjoyed Imperial Glory, a Napoleonic game, and would like to try Empire TW.
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I don't care either way but I just like the fact that you got to use the 3 arms (infantry, cavalry and artillery) in winning combos. The ACW does that and so does the Napoleonic period but, tbh, it's just 18C and 19C warfare anywhere that would fit that bill.
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I'd like to try RDR but I sincerely doubt my PC could handle it.
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Mine wouldn't either. I tried it at a friend's who has an X-box. Beautiful stuff, it has to be said. As mentioned before, I think i'd get bored with GTA 'taxi' missions. The best I've seen so far in that category is the old Mercenaries: Playground of Destruction (it seems Merc2 was plagued by bugs). I played that on a PS2 I bought in the US and can't use here (damn!) and hadn't finished it but it's brillant sandbox environment with lots of missions that felt different enough to me. And the travelling distances weren't too bad, with enough random encounters to make it interesting...
I think GTA-like stuff should try and emulate that.